Subverse Coming March 26 – What You Need to Know About Most Expensive Kickstarter Porn Game Before Release

The erotic space RPG Subverse was announced back in March 2019 – and only two years after that, players will finally be able to look at what Studio FOW did there. However, get ready for the fact that you will not be able to evaluate the game in its entirety – only the first chapter will be released on March 26, including 6 episodes out of 22. Here’s what to expect from the most expensive porn game funded on Kickstarter.
It is worth noting that the game was initially positioned almost as a parody. In the first video, the authors rode through Mass Effect (“three colorful endings!”), Blizzard with their announcement of Diablo: Immortal (Donʼt you guys have Steam?) And the templates of such trailers too. In a word, the developers of Subverse made it clear right off the bat that they make the game as lighthearted as possible and aimed solely at entertainment.

About Subverse in general

The entire game consists of several key segments. First, this is a space shootʼem up where you control your ship and take out enemy ships. Secondly, these are short tactical turn-based battles on planets in the spirit of XCOM (although the authors say that they were inspired primarily by various JRPGs). Thirdly, you, the captain of the spaceship, have to constantly roam around it, communicating with the crew and eliciting various information from the NPC. And finally, the sex scenes. Which still need to be unlocked.

So yes, Subverse is still a game first, and then porn.

Initially, the authors planned the game for 30 hours of gameplay, and – again, according to them – they tried to make sure that the game had a lot of content, and not an empty and useless open world. True, during the development the project has grown, and how long the adventure will now last in a distant, distant galaxy is not entirely clear.

Also worth keeping in mind is one more thing: Studio FOW was not originally going to make some kind of hardcore game for a small audience. On the contrary, their goal is to make a project that anyone can play (adjusted for age, of course), so there shouldn’t be any special problems. Battles in space will be arcade, you won’t have to rack your brains for half an hour over tactical battles, and pumping characters is unlikely to cause you any inconvenience.

Learn more about each of the game elements

Let’s start with space battles. Everything is simple here – there is a two-seater space fighter and a lot of enemies that need to be smeared over the asteroids. You jump on your own, take one of the many waifu with you – and go.

Actually, there is nothing unusual here. Enemies need to be shot, from enemy shells – to dodge, asteroids and planets – not to crash. You can – and should! – improve in every possible way, plus you need to choose each time with which of the crew members you will go to work. Each waifu gives your ship different bonuses: someone is more focused on defense, while someone is strengthening your firepower. Here you will have to choose on your own – either a better shield or a more powerful railgun.

From battles in space, let’s move on to battles on the surface of planets. Here it is no longer a shootʼem up, but a simple turn-based tactic with several modes (the usual “kill all”, protection of the object and the assault of the object are declared). On a mission, you can take a couple of Waifu – they act like heroes in other RPGs in Subverse – and several genetically modified mutants that you can grow in the laboratory on your ship. The abilities of your waifu depend on how you pump them, but the abilities of the monsters are tied to the original genetic material. If you want, you can “stick” different Frankenstein monsters, adjusting to your current needs.

The maps in this mode will be small, and the battles themselves will be quite short. So, in any case, the authors themselves say.

On your ship, Maria Celeste, you will spend time between missions. This is your hub and your home, and there you will have to do about the same as the heroes of Mass Effect or StarCraft 2 did on their vessels. Namely – wandering around the ship, distracting NPCs from their work and doing all sorts of improvements.

Let’s say you can improve the characteristics of your combat fighter. You can improve the ship itself. Also, it is on “Celeste” that research is carried out on the creation of manticores – those very combat mutants that you will use during turn-based battles. There is also a bar on the ship (I really hope that the developers will give the hero the opportunity to get drunk to a state of insanity), a personal cabin (it is clear for what purpose) and a room with lockers for clothes. Because jokes about “hachimuchi” will not joke themselves.

And finally, what it was all started for – for the sake of pornography. The captain of the ship – that is, you – will have the opportunity to take nine waifu aboard the ship, each of which will need its own approach. To win the girls’ favor, you will need to take them with you on assignments, carry out their personal assignments and do stuff like that.

There are moments here. For example, in order to unlock bed scenes, you will need to spend a special currency. She, in turn, is given for completing tasks with certain waifu. And you don’t just watch these bed scenes – no, first you have to choose in what order they will go. For this “constructor”, in general, currency is needed.

All erotic scenes work in real time on Unreal Engine 4 – the developers abandoned the pre-renderer in favor of greater system flexibility. How many variants of bed scenes for each of the heroines will be, unfortunately, is also not very clear. However, they can hardly be called “puritanical” and sit and grumble that instead of pornography the authors have inserted light erotica into the game, as in the same Mass Effect. Still, Studio FOW has a fairly rich portfolio.

If you want to see how this all plays out, here’s an hour-long demo of the key ingredients of Subverse (no porn, of course).

What to expect from the first episodes of the game

The “starter kit” will include three out of the planned nine waifu – DEMI, Lily and Killy, as well as all the gameplay mechanics. That is, it will be possible to explore space, and fight on planets, and have romances with girls. Also, the first six episodes will introduce players to the Captain, talk about how he found his ship and came to such a life, and also give a tie-in for further events. Yes, Subverse also has a storyline – or did you think that since it’s porn, you don’t need a storyline?

If you buy the game (or submit it for development during the Kickstarter campaign), you will get the entire game without having to pay extra for subsequent episodes. It remains only to wait for their release.

Where, when and on what hardware

The hardware requirements for Subverse are quite democratic:

Minimum:

OS: Windows 7, 8, 10 (64bit)
Processor: Intel Core i3-2100 or AMD FX-6300
RAM: 4 GB of RAM
Video card: NVIDIA GeForce GTX 760 or AMD Radeon HD 7950
Disk space: 20 GB


Recommended:

OS: Windows 7, 8, 10 (64bit)
Processor: Intel Core i5-2500K or AMD Ryzen 5 1400
RAM: 8 GB of RAM
Video card: NVIDIA GeForce GTX 970 or AMD Radeon RX 570
Disk space: 20 GB
The release will take place very soon – the game will go on sale on March 26, 2021 on Steam. On other platforms, it has not yet been announced – and with a high degree of probability the game will remain an exclusive to the Valve platform. On consoles, projects of this kind are treated quite harshly, and Studio FOW is unlikely to agree to censor its creation.

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